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  • Madozbloke
    Madozbloke  3 months ago

    cool as

  • TAZMAN
    TAZMAN  9 months ago

    boo

  • KWYJ
    KWYJ  9 months ago

    knock,knock

  • TAZMAN
    TAZMAN  9 months ago

    Yes lol

  • KWYJ
    KWYJ  9 months ago

    NOOB sad ...really?


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Welcome to DownUnder

DownUnder bhd was setup for the bhd gaming community enthusiast

Gameplay

The gameplay in Delta Force: Black Hawk Down differs heavily from earlier installments in the series. While all earlier Delta Force games focus on long distance outdoor combat and have open ended mission design, Black Hawk Down focuses on close quarters combat in urban environments with heavily scripted missions more similar to the then-recent Medal of Honor: Allied Assault. Many of the series' trademark features, such as bullet ballistics and later weapon sway, were abandoned in favour of simpler action-focused gameplay. The player is usually accompanied by a squad of three AI-controlled soldiers, whom the player is able to give simple commands such as the order to hold fire, hold position or throw a grenade.

Like in earlier Delta Force games the campaign in Black Hawk Down is divided into distinct missions. While the campaign is linear, most of the time three missions are available at the same time, allowing the player to complete them in any order. Completing a mission saves the campaign progress and usually unlocks a new one. Already completed missions can be accessed from an "instant action" list.

Multiplayer

In addition to the singleplayer campaign, Delta Force: Black Hawk Down features LAN and online multiplayer with support for up to 50 players in a single match, breaking the record for the largest console multiplayer battles at the time.[1]

The online multiplayer is powered by NovaWorld which tracks players' statistics, gives them increasing ranks and has a matchmaking system. Various gameplay modes are available including Deathmatch, Team Deathmatch and King of the Hill as well as objective-based ones. Like in the previous two Delta Force games players can choose one out of several character classes with individual characteristics.

Plot

The player begins the game as a soldier with Task Force Ranger, commanding 3 team members: Huck, Mother, and Preacher. They take part in the Unified Task Force peacekeeping operation during the Somali Civil War. Following the third mission, the player assumes the role of the same soldier. He/she is assigned to 1st Special Forces Operational Detachment-Delta, taking part in Operation Gothic Serpent, a military operation conducted during the Battle of Mogadishu on October 3, 1993. During the latter section of the game, the player will still play as that soldier, but is now sent to the 3rd Ranger Battalion and the 1st Special Forces Operational Detachment-Delta, commonly known as Delta Force.

Development

Delta Force: Black Hawk Down uses an engine based on Comanche 4 which allows for more detail and advanced visual effects thanks to shader support. Also vehicle movement is not restricted to specific pre-defined paths anymore and the AI drivers are able to avoid obstacles. It is the first engine used by the series to support platforms other than PC.

Expansion pack

In 2004 an expansion pack titled Team Sabre was released for the PC and PlayStation 2 versions of the game, adding two campaigns which take place in Colombia and Iran respectively.

TIOcoop Mod V1.9.2 Release

02 Jan 2018 : 06:00  |  Misc  |   0
  None
TIOcoop Mod can play maps made for BHD, BHDTS and maps made through the Mods Mission Editor.

TIOcoop Mod can play maps made for BHD, BHDTS and maps made through the Mods Mission Editor.

If you use the Medic Mod, you need to re-move the Medic Mod from your game folder or re-name it before you play any of our Mods.
If you do not re-move or re-name the Medic Mod and you try to join a TIOcoop Mod server you will be punted automatically.

You can always find server info Here in a post called TIO Server IP's and Ports


WHAT TO EXPECT IN THE TIOCOOP92 VERSION


GAME MENU
A new look and layout to the game menu, new fonts, new continuous menu music, new Intro Video and a drum roll when entering a map.

MISSION EDITOR
The Camo Mission Editor was part of the TIOcoop92 but we removed it. It needs more work before it can be used. Your BHD player Character can still be in the correct Camo uniform for the terrain type. (Camo change instructions will be posted on our web)

AI (Artificial Intelligence)
AI will run left and right, roll left and right, go prone, dive to prone, stoop and walk, crawl forwards and sideways, draw backward and sideways, Knee and shoot, walk and shoot, run and shoot, shoot from prone, jump better and have some other styles of running.

New AI - There are AI that throw knives, grenades and flashbangs, A deadly flamerthrower AI, Four wounded soldiers laying on the ground with bodies that twist and flinch from the hips. Three skeletons - One all messed up, Three zombies - one crawls, another zombie walks and the other walk/runs real weird.

You will hear many different weapon sounds coming from the AI. You will have AI going prone, you think you killed them, you turn or go and see and they rise to a crouch and shoot you dead. Some AI will shoot you and then come up and Tea Bag you. Others will kill you and come over and put a few shots into your corpse for good measure.

PLAYER CHARACTERS
New uniforms for player characters, New character faces, Player character speed has increased.

EFFECTS

You will see many different FX, All splashes, ripples, wakes, fountains, bubbles and sprays will have a light blue look. Explosions will have a different coloured thicker smoke and the explosion flames will have a different look and shape. There will be FX giving your map Flying Moths, Butterflies, Fireflies, Mosquitos and Jumping Bugs. Bigger and better electrical sparks, Bigger killzones for explosions and debris spread to match.

Other FX - Fog Mist, Stars, Blinking Stars, Lightning, Large Dust Storms, Intermittent Dust Storms and a Nuclear Explosion Effect.

SOUNDS
Most of the original BHD sounds have been refreshed and hundreds of new sounds added. Hundreds of dialog waves for SinglePlayer maps.

WEAPONS
Seven Assualt Rifles, Five Sniper Rifles, Two Machine Guns, Five Hand Guns, Three (Stinger, Mortar, AT4) Launchers, Satchel Charge.
Additional Weapons
Flamethrower, Molotov Grenade, Throwing Knives, Flare Gun, Timer Satchel (Timer Satchel is non selectable, it's always carried). Thermite Flat Pack (Thermite Flat Pack is non selectable, it is a subclass to the Satchel Charge).
Updated Weapons
An update to the Stinger Missile Launcher, AT4 and Flare Gun (longer lasting Green Flares).

VEHICLES
Donated to TIO and new to BHD is a Mobile Chinook with Armoury and a Mobile Technical with Armoury.

FOLIAGE
Updated Winter foliage, Heaps more Jungle and Desert foliage, New foliage for Volcanic Theme.

BUILDINGS
Jungle Huts, Jungle Structures, more City and Desert buildings, more Winter buildings and Volcanic buildings. Alot of new skins for buildings ( A lot of Skins are not too far removed from the original).

VOLCANIC THEME
A Volcanic Theme has been added. Volcanic terrains, buildings and Rubble, Foliage, Rocks, Lava flows and Erupting Volcano Effects.

THINGS THAT EXPLODE OR GO BOOM (These items never exploded before)
Exploding Fire Barrel, Large Food Crate, C130 Plane, Three Team Sabre Large Oil Tanks, Fountain, Double Telegraph pole, Coffee Table, Small Field Armoury, 16ft Mesh Fence section. The Large Group of Grass catches fire and burns, leaving a clear field of view.


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There is much much more then what is stated above, it's a mappers paradise and a great revisit for all players, especially for players who enjoy Co-Op.

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OBJECTIVE
Our aim with this version is to try and slow down the run and gun style of play and make you use a more tactical approach. Now that the AI are smarter, sharper and have weapons to match, your game play has to change. If you advance to fast you will die. We have a "No AI Re-Spawn" policy in our maps made for our TIOcoop92. So once you have battled hard for that ground, it's yours, no AI re-spawn. Our 92 test server has sixty maps in rotation, all with no AI re-spawn. You are able to install our Mod with BHD only or with BHDTS installed on your computer. Both BHD and BHDTS players can join a TIOcoop Mod server and play together. It does not matter what game type map is being hosted. Our Mod is a BHD Mod and when hosted on Novaworld it will display as a BHD server.

CRYSTAL BALL VIEW
If this Mod generated enough interest, we would consider converting it to a Mod for all game type and not just Co-Op.

Download from www.tiocoop.com >>HERE<<

Or MediaFire Link >>HERE<<

MegaNZ Link >>HERE<<

ModDB Link >>HERE<<

DU Game Servers

Duroo

TIO Servers

MOD Main 2

BHD Nova Lobby

Nova

BHD Stats

Babstats

TeamSpeak

Ts3

squad TS3

ASU Ts3
TTB Ts3
EID Ts3
TFH Ts3


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Due on: 03 Jan 2019 : 20:15
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Most recent donator(s): TAZMAN